A designer for the revolution
I see design as a tool to dream up new worlds - even when we do not yet know what those worlds look like.
My design work is two-fold:
experiential simulation and visual design.
As a self-taught graphic designer and movement nerd, I have worked to tell the stories of the spaces and people I work with. And as a facilitator and community organizer, I work to translatE ideas for our communities into new structures, new spaces, and new worlds, large enough to hold all of us - and expansive enough to nourish us.